My HFOSS class had a final Play Test where I had to revert to an older version of our game because it lagged a bit too heavily on the XO. The students did however react quite well to the score implementation that I made. Also, I went to a hackathon that was brought up in my HFOSS class. To read more about either the XO Project or the Reading Day Hackathon, check out my blog posts on those.
My DSA class finished our Game Engine assignments by adding an Octree implementation. This was probably one of the hardest assignments I received all year because it is in my opinion a bit difficult of a concept to grasp. Basically, the program check for collisions only based on what part of the space each object is in. This is supposed to improve how well the program runs.
My Rich Media class finished up our SQLite lessons, and we received our final projects. I also had my final exam for this class on Friday. I think the exam went pretty well, and the final project does not look too bad. Overall, not a bad last week for me :)
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